A BETTER WAY TO LEARN TO CODE ROBOTICS, GAMES, APPS, WEBSITES AND AI
At DeepBrains, we recognize that kids come from various backgrounds and skill sets. Learning coding and robotics as a child is much easier if we engage the gamification and fun-based approach. Our instructors are specially trained to teach your child who may be at novice/ beginner level and help them achieve the program objectives. Moreover, our curriculum is personalized and flexible which can be tailored based on the student’s needs. Please select the appropriate program and enroll with us. Post registration, one of our staff will get in touch with you to talk through the assessment and program details.

OUR CURRENT OFFERINGS
Our curriculum is designed to take about 40-60 hours of classroom time to complete the foundation of the coding & robotics before they are transitioned into focussed streams to achieve their learnings goals. There are 4 levels in foundation tracks and goal focused offerings such as Online Robotics, Online Coding, IoT Using Microprocessors, Web Development / Web Designing using Photoshop, Game Development, 3D Modeling & Video Making, AI & Machine Learning and Augmented Reality/Virtual Reality. Each levels are broken 10 hours of activities and 10 hours for work on final projects. This numbers are certainly not set in stone. Depending on children’s developmental levels and prior experience with digital technology, programming, and robotics, students might need more or less time than the guidelines here indicate. Ideally, these lessons would be spread out over several months with 2-3 time slots a week spent on the curriculum (either activities, group conversations, or free-exploration).

Online Coding
DeepBrains offers a full Computer Science curriculum following International Standards defined by CSTA (Computer Science Teachers Association). It is designed to introduce Coding to children ages 6 to 17 years and are intended for students with no previous experience of coding till master level customized to their unique interests and skill level.
Tools: Scratch, Code.org, PixelPad.io, Python, CodeCombat, C#, HTML, CSS, JavaScript and Java
Learning Path: Coder/ Programmer/ Software Engineer/ Developer
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels: Beginner, Intermediate, Expert, Master for ages from 6-17 years.

Online Robotics
Our curriculum is designed to introduce robotics to children ages 6 to 17 years and are intended for students with no previous experience of robotics till advanced level customized to their unique interests and skill levels. They are introduced to Block based coding, text based programming languages like Python, Arduino C++ for electronic controls using simple IDE and commands.
Tools: Micro Bit, Arduino, Tinkercad, VEX, Ozobot, Dash and Dot, LEGO WeDo, EV3, Spike, and CoderZ
Learning Path: Robotics Engineer
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels – Beginner, Intermediate, Expert, Master for ages from 6-17 years.

Mobile App Development
Our curriculum is designed to introduce Mobile App development to children ages 6 to 17 years and are intended for students with no previous experience of app development till master level customized to their unique interests and skill levels. They are introduced to different tools, IDE with Block based coding and Text based programming. The finished products will be hosted in Google Play Store and will be showcased in our website.
Tools: Thunkable, LiveCode, MIT App Inventor, Google Firebase
Learning Path: Mobile App Developer
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels – Beginner, Intermediate, Expert, Master for ages from 6-17 years.

Game Development
Our curriculum is designed to focus on developing a fully-fledged game to children ages 8 to 17 years and are intended for students with no previous experience of game development till advanced level customized to their unique interests and skill levels. They gain a deep understanding of game design by developing games. They’ll employ block-based, graphical coding and gain a strong foundation, in preparation for text-based coding.
Tools: Roblox, Scratch, Code.org, Unity and Minecraft
Learning Path: Game Developer
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels: Beginner, Intermediate, Expert, Master for ages from 6-17 years.

AI & Machine Learning
Our curriculum is designed to introducing Artificial Intelligence (AI) and Machine Learning (ML) for kids at a younger age. AI is driving the next wave of technological innovation, and is changing almost every industry. With the expansion and ubiquity of AI being a motivating factor in the decisions and need for all children to develop their understanding of Computer Science, it is logical that children also must need to develop their understanding of AI itself.
Tools: Cognimates, ML for Kids – Scratch-based AI/ML, and Python
Learning Path: Data Engineer/Scientist
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels: Beginner, Intermediate, Expert, Master for ages from 8-17 years.

IoT Using Microprocessors
Our curriculum is designed to introduced to microcontrollers which is a small computer on a single integrated chip. With the continued ramp-up of the IoT (Internet of Things) and extension of internet connectivity to everything from home appliances to automobiles. As the pace of digitization accelerates, gaining hands-on experience with microcontrollers will give an edge to kids that pick up on this knowledge.
Hardware: Micro Bit, Arduino, Raspberry Pi, BeagleBone AI, and Adafruit Circuit Playground Express
Learning Path: IoT Engineer
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels: Beginner, Intermediate, Expert, Master for ages from 8-17 years.

Augmented/Virtual Reality
Our curriculum is designed to introduce one of the most rapidly developing and exciting areas of technology – Augmented Reality and Virtual Reality. AR (Augmented Reality) or VR (Virtual Reality) is an interactive experience of overlaying computer-generated perceptual/virtual information in the real-world environment typically delivered through a handheld device like a tablet, phone or head-mounted display. This program is intended for students who are looking to learn one of the cutting edge technologies of the future. They will learn about how to use the newest AR & VR creation tools and use them to create and code their own augmented and virtual experiences.
Tools: AFrame, disruptED, Google AR & VR, ARCore, 360 Video, and Unity
Learning Path: AR/VR Developer
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels: Beginner, Intermediate, Expert, Master for ages from 12-17 years.

Web Development
Our curriculum is designed to introduce Students to text-based programming & user experience design through Photoshop, HTML5 and CSS3. They’ll build web pages from scratch instead of using drag and drop templates, enabling them to make vital connections between text-based commands and visualizing the results. This program in are intended for students with prior coding experience of text based programming and customized to their unique interests and skill levels. In this program, students learn JavaScript, HTML, and CSS basics to create their own websites.
Technology: HTML5, CSS3, JavaScript
Django Stack: Python, Django and MySQL
MEAN Stack: MongoDB, Express, AngularJS, and Node.js
Learning Path: Web Developer
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels: Beginner, Intermediate, Expert, Master for ages from 12-17 years.

3D Modeling
Our curriculum is designed to introduce kids to the world of innovation and design thinking using 3D Modeling with the blend of digital art skills to bring their ideas to life through composition principles and design techniques!
This program is intended for students who is curious about engineering, architecture, and all other kids of design. They will learn to add, resize, construct shapes, group shapes to make new creations and finish off with a super cool designed product. Once they complete their designs, they bring them to life using 3D printers (making 3D solid objects from a digital file).
Tools: Tinkercad, Solidworks, 3D Slash, BlocksCAD, SketchUp, Leopoly Maker, and Makers Empire
Learning Path: 3D Designer/Model Engineer
Duration: 36-40 classes to complete per skill level; 60 minutes per class
Skill Levels: Beginner, Intermediate, Expert, Master for ages from 12-17 years.
Pricing
No Hassle 100% Money Back Guarantee
DeepBrains.AI is fully committed to provide Full Refund Guarantee, in case you don’t fall in love with us!
The full payment is due before the first day of class monthly. There is a 100% refund up to 7 days prior to the class. Partial refund of 50% will be provided 3 days in advance notice. No refund will be provided post the class commences. Students can pay monthly and can withdraw / cancel at any point of time.
Regular Plan
Price with no discount- Schedule: 1, 2 or 3 classes per week depending on students availability and/or skill-level
- Multi-programs & Siblings discounts are available.
- Interactive & Fun Online Classes
- Tailored Curriculum
- Online Innovation Lab
- World Class Educators and Experts
- Real-world, Product Innovation
Flexible Plan
20% discount on purchase of 20 Classes- Schedule: 1, 2 or 3 classes per week depending on students availability and/or skill-level
- Multi-programs & Siblings discounts are available.
- Interactive & Fun Online Classes
- Tailored Curriculum
- Online Innovation Lab
- World Class Educators and Experts
- Real-world, Product Innovation
Power Plan
25% discount on purchase of 40 classes- Schedule: 1, 2 or 3 classes per week depending on students availability and/or skill-level
- Multi-programs & Siblings discounts are available.
- Interactive & Fun Online Classes
- Tailored Curriculum
- Online Innovation Lab
- World Class Educators and Experts
- Real-world, Product Innovation